On Playing Games
For a game developer, playing a game isn’t just playing a game.
There are a couple ways to play a game: for the fun of it, and for the learning of it.
Every game player has played a game they have enjoyed. But it takes a different mindset to play a game to learn something from it — it takes being aware not only of what’s going on in the game, but also what’s going on with you.
What’s going on in the game?
How is the game presenting new mechanics? Do you have time to learn them? Can you use them with mastery?
If the game has narrative, how is that narrative presented?
How are the artists using color and light to emphasize gameplay? How about sound and music?
What’s going on with you?
How does playing this game or level make you feel? Happy? Frustrated? Curious?
How is the leveling working? Is the game too easy? Too hard?
Are you interested in the narrative, or just skipping over it?
How would you change the game to make it better?
Playing games, unlike watching TV or a movie, requires active participation. Learning from games requires an extra level of active participation! But the more you can analyze the games you play, the better a developer you’ll become.